A / Left Arrow | Move Left |
D / Right Arrow | Move Right |
Space | Jump |
Escape | Exit to Title |
Goal of the game is to reach the portal. You are planing the way your character has to do. After you reach the portal she will move
Martin Hodler | Game Design Programming |
Léa Coquoz | Environment Art Level Design |
Sirion Taiyasakda | Character Design Character Animation |
Aurélien Darbellay | Composing Music |